Aug
12
2023
Hardware Accelerated GPU Scheduling enables more efficient GPU scheduling between applications. The GPU manages its own VRAM, rather than having it managed by Windows OS. This reduces latency & increases video playback performance. However, in our opinion, you should enable Hardware Acceleration for real-time render engine or Lumion, UE, and Twinmotion. Render engine, which uses […]
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Nov
23
2021
You see GPU in Task Manager not running at full performance when rendering on 3D software (Lumion /Blender /C4D /Clo /V-ray / Redshift ..etc…). Eg: CPU usage is 100% and GPU usage is 10%. Normally, the GPU in Task Manager only displays representations of 3D tasks, Video Decode, or main tasks. When using 3D Render […]
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Nov
15
2021
This post is suitable for you in case: you change the server package there are some issues with your software. What you need to do is to check graphics cards/GPUs and then update the latest version of the NVIDIA driver. Step 1: Check GPUs on NVIDIA Control Panel At this step, you check the number […]
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Aug
2
2021
Some types of 3D software need to enable the video card, Adobe Dimension for example, while Remote Desktop Connection disables GPU on those. If you want to use Adobe Dimension on iRender remote servers, TeamViewer or Parsec is highly recommended. A Guide to connect to iRender servers through Parsec, read more here. This post is to […]
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Aug
2
2021
In this article, we will guide you to deal with some problems encountered when installing software. 1. “Location is not available” error You may get the error: Location is not available. Cause The setup file is in the Z drive which is a network drive. There is some software that does not allow installation through […]
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