Aug
12
2023
Hardware Accelerated GPU Scheduling enables more efficient GPU scheduling between applications. The GPU manages its own VRAM, rather than having it managed by Windows OS. This reduces latency & increases video playback performance. However, in our opinion, you should enable Hardware Acceleration for real-time render engine or Lumion, UE, and Twinmotion. Render engine, which uses […]
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no comments | posted in General
Jun
19
2023
In the latest version of Unreal Engine 5 (UE 5.1.1), there are some reports about crashing or errors shows D3D device has been removed. The error interface will look like the image as shown below – GPU crashed or D3D device removed. Use -d3ddebug to enable the D3D debug device. Check log for GPU state […]
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no comments | posted in Software Documentation, Unreal Engine
Aug
1
2022
iRender supports automatic activation of Redshift license with Windows operating system. This article will show you how to install Redshift for Houdini (only Windows). To install Redshift for Houdini Run the exe file. After installation, Redshift and the Houdini plugin will be installed in the C:\ProgramData\Redshift\Plugins\Houdini default folder. In case you can not find the […]
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no comments | posted in Houdini, Redshift
Nov
24
2021
In this article, we will guide you to deal with some problems encountered when using the Redshift render engine. 1. Render at a low speed on Redshift & Blender/C4D In this case, the software or render engine may not utilize the full GPU performance. Solution To optimize rendering speed, please configure the render setting as follows: […]
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no comments | posted in Redshift
Nov
24
2021
In this article, we will guide you to deal with some problems encountered when using Premiere Pro software. 1. “Missing media for these clips” warning when opening file Solution When you open a project with missing media files, the Link Media dialog box gives you visibility into files that have broken links and help you […]
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no comments | posted in Premiere Pro
Nov
24
2021
In this article, we will guide you to deal with some problems encountered when using the Octane render engine. 1. Install octane error “VCOMP***.DLL was not found” Solution Download Microsoft Visual C++ Redistributable latest version with Architecture X86 and X64. Install it 2. Render with Octane & C4D error “CUDA error 700 on device 0: […]
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no comments | posted in Octane
Nov
24
2021
In this article, we will guide you to deal with some problems encountered when using After Effect software. 1. Open Adobe After Effect software with “Unsupported Video Driver” error Solution 1. Check GPU and Update the latest NVIDIA Studio Driver version 2. If you have done step 1 but still have errors, the cause is […]
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no comments | posted in After Effect
Nov
23
2021
In this article, we will guide you to deal with some problems encountered when using Clo 3D software. 1. Render at a low speed on Clo 3D The cause may be that you have not configured Render Properties correctly. Meaning of Render Engine settings: CPU: Run the render with CPU. GPU (CUDA): Run the render […]
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no comments | posted in CLO 3D
Nov
23
2021
You see GPU in Task Manager not running at full performance when rendering on 3D software (Lumion /Blender /C4D /Clo /V-ray / Redshift ..etc…). Eg: CPU usage is 100% and GPU usage is 10%. Normally, the GPU in Task Manager only displays representations of 3D tasks, Video Decode, or main tasks. When using 3D Render […]
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no comments | posted in General
Nov
19
2021
In this article, we will guide you to deal with some problems encountered when using Daz software. 1. Can’t log in on Daz software Daz Studio doesn’t open and gives a message: ‘Daz Studio requires at least OpenGL version 1.3. Your machine currently provides OpenGL 1.1. Please contact your video card provider to get updated […]
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no comments | posted in Daz 3D